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Spacians OTK

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Slifer Red


Posts : 337

YGOPro Name : NewW

DN Name : WingsOW

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PostSubject: Spacians OTK Tue Nov 26, 2013 10:30 pm#1

With the help of Good Guy Jakester, who made a YouTube video out of my replays I gladly present you: Spacians

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About the Deck and how it works:

First of all I would like to mention that this deck requires certain skills. Some of which are thinking, timing and knowledge of this game. 
The brainless using of this deck will lead to you being left without a Hand, Field and Life points.

Now let’s start with the actual Deck: Like the name implies this deck is all about creating a condition to OTK while reducing the risk to be blocked near to-if not 0.
While using Spacians OTK, the lower your LP drops, the better. You want your Life Points to be low in order for Air Neos to get his insane atk power.

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The OTK Condition:

Cards and their functions:

-Swift Scarecrow, One Day of Peace and Noblswarm Beelzebuth are used to keep you alive so use them wisely.
-Pot of Duality, Cardcar D, Upstart Goblin, Convert Contact and Hope for Escape give the deck its insane speed and help you prepare your hand and Graveyard.
-A Hero Lives is used to prepare your Life Points, Field and Graveyard.
-Miracle Contact, Super Polymerization and Miracle Fusion are the Big Guns of this deck.
-Neo-Spacia Dolphin (optional). This card is used to prepare your opponent’s hands in order to avoid hand traps such Effect Veiler or Battle Fader.

How to play the cards:

-Remembet that cards like Swift Scarecrow and One Day of Peace are mainly used to avoid OTKs. Taking damage is the aim of this deck so don’t be afraid to let your opponent attack you directly because he is helping you achieve your goal faster.

-Getting your hand prepared for OTK is the idea of this deck so abuse its crazy speed potential.

Use Hope for Escape wisely. Using upstart to increase your opponent’s Life Points and getting your life points low with A  Hero Lives or by letting your opponent deal damage to you will maximize the effectiveness of this card which has the potential to let you draw 4 or even 5 cards with 1 copy of Hope for Escape (don’t forget this card is unlimited and you have 3 in your deck Wink)….and yes I said 4 or even 5 cards/each card Hope for Escape. And they call Sixth Sense broken. xD
Pot of Duality - Convert Contact – Cardcar D. These cards go hand-in-hand very good and increase this deck’s speed by a lot.

-Spacians have few cards that can *clean* the entire field from cards.

 Use Elemental Hero Prisma’s eff and send Elemental Hero Neos to the graveyard to gain its name. This lets you use Wrath of Neos which sends Prisma back to your deck then destroys all the cards on the field, leaving your opponent open for a Direct Attack.
 Elemental Hero Storm Neos. This badass card has 2 awesome effects. It can destroy all the Spells and Traps on the field and During the End Phase it returns to your extra deck then sends all cacrds on the field to the deck. This card is mainly used when your opponent has a serious field superiority and low hand superiority. 
 Noblswarm Beelzebuth is mainly summoned when your opponent has a serious field advantage. A Hero Lives and 1 lvl 4 monster in your hand are enough to summon it and clean the field.
 Neo-Spacian Aqua Dolphin(only used in certain situations). This card can be searched with Reinforcement of the Army and has the amazing effect to look at your opponent’s hand and destroy a monster in it. This card is mainly used to search and destroy cards like Effect Veiler or Battle Fader before you summon powerful monsters like Elemental Hero Air Neos.

-After your hand is prepared and the field is cleaned you can proceed with the actual OTK.
The beauty about this deck is that cards like Elemental Hero Prisma and Convert Contact have multiple purposes.Besides their actual effect they also prepare your Graveyard for Convert Contact and Miracle Fusion to be very effective.
 Elemental Hero Air Neos; The Glass Cannon and the most effective OTKer of this deck. As long as your LP are 2500 or bellow this card alone will be able to OTK with a direct attack regardless of your opponent’s current LP. If you still don’t understand it, here is a little example: even if your opponent has 1000000 LP; as long as your LP are 2500 or bellow you will OTK your opponent with 1 direct attack of Elemental Hero Air Neos.
Elemental Hero Magma Neos has 3000 atk and it gains 400 atk for each card on the field. This card is mainl used as a secondary option if Elemental Hero Air Neos isn’t available. Usually Elemental Hero Magma Neos won’t be able to OTK on its own but with Miracle Fusion or Super Polymerization it can easily get the job done. Don’t forget to set all your spells/traps before you attack with it to maximize its damage.

This deck is very fun to use and the most effective *Comeback Deck* I have ever seen. Making comebacks is always damn cool and makes you feel like a boss. As long as your LP don’t drop to 0 you will always be able to turn the tables and win in 1 turn.

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Enjoy this Deck and don’t forget to…Get your game on!

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                                                                                      Going my own way....


Last edited by Mr007 on Wed Nov 27, 2013 3:24 pm; edited 3 times in total
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Kuriboh Brown


Posts : 159

YGOPro Name : Jakester390

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PostSubject: Re: Spacians OTK Tue Nov 26, 2013 10:45 pm#2

Nice Deck Mr.007, and it wasn't a problem to make the video
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Custom Title : Cakes Emperor

Posts : 5273

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DN Name : RsS.YuGi

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PostSubject: Re: Spacians OTK Tue Nov 26, 2013 10:48 pm#3

Awesome work 007, the deck is awesome and well made, the deck profile is well written.. I enjoyed reading it. 
Good work and thanks for sharing Smile.

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